Erlang 3d game




















As a quick example, you could install Docker and run the below code:. The server code is inside the. Install Erlang.

Run the server the server should be listening on address and port localhost :. To allow multiplayer mode play the WebSocket protocol is used, that runs over HTTP for asynchronous communication that can occur concurrently.

Since browser can't receive a WebSocket connection, but only initialize one, client to client P2P connections is not possibile due to the limitation of the protocol to solve that problem WebRTC can be used.

Above in the image is illustrated the general architecture of multiplayer game. Once the DNS responses with the address to one of the WebServers the client fetches all the assets js, images, css, The WebServer is only responsible for providing the game assets, not less nor more. As last step the client contact one of the servers to join a game room or create one and then play.

The servers are written in Erlang language and intended to be fault tolerant and distributed. In a perfect world it would be nice to have both Availability and Consistency at the same time. In a real world it's impossible and that is what the CAP Theorem say, you can only have 2 things at once i. For the above game was opted for an AP i. Availability and Partition tolerance approach.

The code below is a basic "hello world" application hellog3n that shows a blue torus and a button that when clicked makes the torus red:. For more complex demos please see the G3N demo program.

The complete engine API reference can be found here:. There is also the beginning of a Getting Started Guide, and a newly created list of Guides and Tutorials:. Along with those, a good way to learn how to use the engine is to see the source code of G3ND - the G3N demo. Join our Discord channel. It's the best way to have your questions answered quickly by the G3N community. Skip to content.

Star 1. BSDClause License. Branches Tags. Could not load branches. Could not load tags. Latest commit. Git stats commits. Failed to load latest commit information.

Fix docs. Sep 27, Update dependencies and clean up. Jun 9, Fix signature of al. Oct 15, We're getting ready for Godot 3.

If you know how to code, and enjoy fun and challenging problems, you can help by fixing bugs or creating cool new features. Documentation quality is essential in a game engine; help make it better by updating the API reference, writing new guides or submitting corrections.

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